Learning Scenario Identity | |
Title | JYU7: Human Robots |
Creator | JYU |
Length | 90 minutes (2×45 minutes) |
Main idea/description | Students give written directions for their pairs. The idea of the exercise is that students learn how to give simple and unambiguous instructions. Instructions have to be given in a certain order, or the human robot won’t do the task correctly. |
Target group | 3rd-6th grade |
Curriculum/learning subjects | Mathematics, Physical Education |
Competencies | The students learn why precise and unambiguous instructions are important and understand that instructions must come in a certain order, otherwise the robot will not be able to complete the task (use of common language and unambiguous words). The students learn simple principles of programming languages, the idea of conditional sentences in programming and debugging. |
Teachers’ wellness competences | TC4. Social e-competency |
Learning Scenario Framework | |
Pedagogical method | PI3. Enforcing attention and Awareness (Be attentive and aware) |
Software/materials | For this scenario, it would be optimal if the students were able to see one another (e.g., through web cam). However, it is also possible to introduce reflection to the tasks and make the robot ‘self aware’, meaning that they can give error messages to the person giving the instructions (e.g., ‘Command wash hand failed, reason: tap not open’). In this situation, visuals are not necessarily needed. The teacher should also have access to a conferencing tool to enable teacher-student and student-student interaction. It is also good if the teacher has the ability to assign rooms for groups and visit the groups. For the online execution, ensure that the instructions are clear and easy to understand since the teacher might not be able to monitor all students in real time. Use visual aids or demonstrations to enhance understanding, starting with one-step exercises. You can relate the exercise to real-life scenarios where clear instructions are vital, such as making a sandwich or assembling a toy. The assignment can be exiting for students. You can introduce short breaks between different parts of the session. This could involve a brief physical activity or a quiet, mindful moment to help students reset and refocus. It can also be helpful to initially use simpler tasks for the ‘robot’ to perform. Gradually increase the complexity as the students become more comfortable with the exercise. This gradual escalation can help in maintaining a low-stress environment. |
Evaluation tools | The teacher observes the pairs as they start to work on the assignment. The teacher also follows the discussions after each assignment. |
Learning Scenario Implementation | |
Learning activities (description, duration, worksheets) | Students work in pairs. Students come up with some task that the robot will perform. One student writes the instructions to the robot and the robot follows the instructions as they are written. For example, the task may be to lift the book off the floor on the other side of the classroom. Introduction Students are told about the principles of programming languages (Appendix 1) and how the language they use should be so unambiguous that the machine cannot misunderstand it in any way. The lesson exercise is introduced to the students and together they discuss how the instructions could be communicated to the other student as accurately and unambiguously as possible. Students should be reminded that the robot should follow the instructions completely and accurately. Exercise 1 Exercise 2 Closing discussion Appendix 1 |