Groups

Viewing 55 - 72 of 82 groups
  • Group logo of Online Privacy and Security (JYU13)

    Online Privacy and Security (JYU13)

    Public Group / 1 member

    Active 1 month, 2 weeks ago

    The objective of this learning scenario is learning to protect personal information online. The students adjust the privacy settings on their devices and discuss the importance of online privacy.

  • Group logo of Online vs. Face-to-Face Communication

    Online vs. Face-to-Face Communication

    Public Group / 1 member

    Active 1 month, 3 weeks ago

    In this learning scenario, students will explore the differences between online and face-to-face communication through the story of a character from the Cat Park game. The character gains fame in a new town […]

  • Group logo of Packet Switching Simulation (JYU27)

    Packet Switching Simulation (JYU27)

    Public Group / 1 member

    Active 1 month, 3 weeks ago

    Students simulate how internet data transmission via packet switching works. Idea is to show how it is really simple and easy to understand.

  • Group logo of Parental involvement and school programs in the context of technostress (CS11)

    Parental involvement and school programs in the context of technostress (CS11)

    Public Group / 1 member

    Active 3 months, 1 week ago

    Schools can also involve parents and promote school programs to raise awareness of technostress and encourage healthy use of technology. Involving parents and schools is crucial for raising awareness of […]

  • Group logo of Pervasiveness of IT use – boundaries between home and school live (CS25)

    Pervasiveness of IT use – boundaries between home and school live (CS25)

    Public Group / 1 member

    Active 3 months, 1 week ago

    Building a more comprehensive understanding of how IT use can be present and cross different physical environments and how this might shape the everyday experiences of young people

  • Group logo of Pervasiveness of IT use – boundaries between home and school live (JYU5)

    Pervasiveness of IT use – boundaries between home and school live (JYU5)

    Public Group / 1 member

    Active 1 month, 2 weeks ago

    Building a more comprehensive understanding of how IT use can be present and cross different physical environments and how this might shape the everyday experiences of young people

  • Group logo of Photosynthesis (CS38)

    Photosynthesis (CS38)

    Public Group / 1 member

    Active 3 months, 1 week ago

    This activity follows the Inquiry-Based Learning methodology. We will use the 5-step approach: Orientation, Conceptualization, Investigation, Conclusion, and Discussion.In this lesson, students will be invited to […]

  • Group logo of Physical health in the digital age (SC14)

    Physical health in the digital age (SC14)

    Public Group / 1 member

    Active 3 months, 1 week ago

    Students should understand the importance of physical health in the digital age and develop skills to improve ergonomics and reduce screen time. Developing an awareness of healthy lifestyle habits, including […]

  • Group logo of Play and explore the world of Artificial Intelligence (CS33)

    Play and explore the world of Artificial Intelligence (CS33)

    Public Group / 1 member

    Active 3 months, 1 week ago

    The objective of this scenario is to enable students to learn through a playful and engaging experience what is artificial intelligence. The game aims to foster a fundamental comprehension of AI, its current […]

  • Group logo of Positive mindset(SC5)

    Positive mindset(SC5)

    Public Group / 1 member

    Active 3 months, 1 week ago

    Constant accessibility and always having the latest information about adverse events happening around the world lead to foul moods, stress, and health problems. With a positive attitude, gratitude for the good […]

  • Group logo of Renewable Energy Projects (JYU18)

    Renewable Energy Projects (JYU18)

    Public Group / 1 member

    Active 1 month, 3 weeks ago

    The students explore different renewable energy technologies and their benefits. The aim is to research a specific renewable energy technology (e.g., solar, wind, hydro) and create a Powtoon animation to explain […]

  • Group logo of Resources and support for children dealing with technostress in schools (CS17)

    Resources and support for children dealing with technostress in schools (CS17)

    Public Group / 1 member

    Active 3 months, 1 week ago

    The students should understand what technostress is, how it affects them, and how they can cope with it using resources and support. The scenario will be conducted in a classroom, supported by digital media and […]

  • Group logo of Secret messages in binary code (JYU26)

    Secret messages in binary code (JYU26)

    Public Group / 1 member

    Active 1 month, 3 weeks ago

    Students learn to use binary numbers to do basic calculations. This scenario is concentrating in subtraction with binary numbers

  • Group logo of Self and external perception (SC4)

    Self and external perception (SC4)

    Public Group / 1 member

    Active 3 months, 1 week ago

    In the world of social media, such as Instagram, we share our best moments and, at the same time, see the seemingly perfect lives of others. This constant comparison can cause stress and lead to negative feedback. […]

  • Group logo of Social media, emotions and stress (CS22)

    Public Group / 1 member

    Active 3 months, 1 week ago

    Helping students understand emotions that relate to social media use

  • Group logo of Solar system (CS23)

    Solar system (CS23)

    Public Group / 1 member

    Active 1 month, 3 weeks ago

    In this learning scenario, students will explore the challenges and opportunities of online learning tools through practical application. Using an online learning tool from NASA, they will work independently on […]

  • Group logo of Sorting game, Bubble Sort (JYU21)

    Sorting game, Bubble Sort (JYU21)

    Public Group / 1 member

    Active 1 month, 3 weeks ago

    Take two objects, show them to the class and ask comparison questions. Which one is taller, which one is heavier, etc. For example, a pencil, eraser, ruler, etc.

  • Group logo of Sorting game, MergeSort (JYU22)

    Sorting game, MergeSort (JYU22)

    Public Group / 1 member

    Active 1 month, 3 weeks ago

    Take two objects, show them to the class and ask comparison questions. Which one is taller, which one is heavier, etc. For example books,pencils, erasers, rulers, etc.

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